// From concept to Early Access
Find out before Steam reviews do.
Steam-matched players test your build, single- or multiplayer. We run the playtest and show you what’s fun and what confuses them. Concept, vertical slice, demo or Early Access. NDAs welcome.
How it works
Every playtest is built around your questions, with about 10 to 100 players.
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Your questions
A PC build, as Steam keys or an offline build.
Whose part: Your part
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Steam-matched players
Picked by our team from their Steam play history.
Whose part: Our part
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Managed playtest
Invites, keys, NDAs and multiplayer sessions; we score every submission.
Whose part: Our part
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Gameplay recordings
Silent gameplay, AI-marked moments, transcripts where testers agreed to commentary.
Whose part: Our part
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Results dashboard
Every answer, with filters and AI-assisted summaries.
Whose part: Your call
What you get
Our team reviews and scores every submission; AI helps us summarise.
The recordings
Silent footage of each session (sketched here), the moments that matter, and a transcript where testers agreed to commentary.
The dashboard
Every player’s answers in one view, with filters and the takeaways summarised.
Questions studios ask
Ask us anything at clients@playlytix.gg.
What can we send?
A PC build, as Steam keys or an offline build: an early concept, a vertical slice, a Next Fest demo or Early Access. Plus the questions you want answered, and an NDA if you want one.
How many players?
From about 10 to about 100, depending on your questions and on single- or multiplayer. For multiplayer games we organise the group sessions.
Who are the players?
Players from our community, picked by our team for your game from their Steam play history and their profile. They stay anonymous to you, and anything you want to ask them goes through us.
What does it cost?
It depends on your build, how many players you need, single- or multiplayer, and what you want to learn. Tell us about your game and we’ll send you a plan and a price.
How long does a playtest take?
We agree the timeline with you before we start. Results appear in your dashboard as players submit, so you’re not waiting for one big report at the end.
Can we test again after fixing things?
Yes. Send the new build and we’ll run the next round.
Can we see a real report?
The games we test are still in development and under NDA, so every example on this page uses made-up data. They show the same kind of results you’d get.
Tell us about your game.
Send us your build and the questions that decide it. We match the players, run the playtest and come back with answers.

